Hey guys, look, my partner in arena 2v2 is a MS war, i'm working on a gear that gives me lots lots of stam, armor and some healing more like +1000 or +1100 and some damage, to CL+ES sometimes a target enought to go down or exatly to 20% enought to my partner's execute. Anyway, with my pvp gear i have mor elike 9k armor, 9k life and +1000 healing, +440 damage, something like that, planning to have more like 10k life or almost that, still 9k armor or a bit more, +1000-1200 healing not sure, some damage around that 400 or so, or like being a healing fortress! i can pretty much survive with NP at all to fearl druids, rogues, fury wars, have problems with MS wars no doubht but still not that bad!
What's really Killing us is, massive sheep, like 2 mages! sheep the hell out of me and nuke war, any mage that know how to play that alreayd happend to me is icelance the ground totem and sheep me! 20 secs on that totem really suck, and than we die. Or massive fear, with no time to replace the tremor totem, spam cyclones....etc. So could u guys give me a tip what's a good way to win a fight like this, any strategie besides use the map to hide, or get out of sight etc..Or there's any besides, KILL THEM FAST GO GO! Any advice whould be cool.
Only thing I can think of is having your totems down far ahead so you can replace quickly.
If Mages are casting polymorph have the warrior ready to shield bash silence or have earthshock ready. Stay away from the mages and try not to stay grouped so they can't AE you both.
For fear as I said have tremor down early on and don't leave it. The warrior should know how to handle fear because they get berserking and he can stay near your totem if it's up. Dealing with fear means you're dealing with priests and warlocks maybe a warrior but what you can do is have searing totem up so they can't get off longer cast time spells as easy and just stay near the tremor totem.
That's all you can really do other than kill them.
I'm sure you already know about how to deal with rogues. They can't sap a ghost wolf and earthbind breaks stealth on first pulse. Use it wisely.
Edit: With fear you can also trick priests and warlocks by acting like you're getting close but then run away right quick so they blow the fear. Takes a bit of timing and a lot of luck.
Don't use your grounding totem right before the fear. Use it after the fear breaks and then heal yourself. Unless you are going to die during the fear, it might help to grounding totem right away then.